A wave-survival shooter with a rank system and a sense of humour about itself. You play a rabbit under siege from enemies that keep coming back after being beaten, and the job is to shoot them down while dodging what they throw. Bunny Ranks ties progress to a military ladder rather than to levels, so the measure of a run is the rank you reach rather than the screen you die on, and killing in quick succession is worth noticeably more than killing steadily.
What went wrong?